Difference between revisions of "SDK Contents"

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Agave - collection of [[Wasabi API|Wasabi]] objects unique to Winamp 5
  
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:Agave\AlbumArt - [[Album Art API]] interface definition files
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:Agave\Component - [[System Component Interface|W5S system component]]interface definition files
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:Agave\Config - [[Agave Config API|Winamp 5 configuration]].  Not be confused with the Winamp3 [[Wasabi Config API]]
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:Agave\Language - [[Language API]]
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:Agave\Metadata - [[Agave Metadata API]]
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burner
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coverdirectory - Cover Directory sample plugin.  Demonstrates the [[Album Art API]], [[Service Factory|Service Factories]], and how to build a [[System Component Interface|System Component (W5S)]
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dsp_test - [[Audio Effects plugin|DSP Plugin]] example
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enc_flac - [[Audio Encoder Plugin]] example using the [http://flake-enc.sourceforge.net/ Flake] FLAC encoder.  Although the project name is enc_flac, the plugin compiles as enc_flake.dll to allow it to co-exist with the [http://flac.sourceforge.net/api/index.html libFLAC] based encoder that ships with Winamp.
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gen_classicart - Example [[General Purpose Plugin]] which demonstrates creating a Skinned window and the [[Album Art API]]
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gen_ml - Collection of header files that comprise the [[Media Library API]] and the struct definition for creating a [[Media Library Plugin]].  Most of the content is contained in ml.h
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gen_tray - Source code for the System Tray plugin which ships with Winamp.
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in_chain - Example plugin showing how to use another input plugin within your own input plugin
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in_raw - Example [[Input Plugin]]
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in_tone - Example [[Input Plugin]]
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irctell - Example [[System Component Interface|W5S]] plugin demonstrating [[System Callbacks API]] and the old Winamp3 [[Media Core API]] (only available in modern skins)
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maki - Tools and include files for compiling maki scripts for use in the Modern Skinning engine.  More information is available in the [[Skin Developer]] portion of this wiki.
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ml_http - Example [[Media Library Plugin]] demonstrating using embedded IE and the Javascript [[Javascript External Interface|window.external]] interface.
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ml_iso - Example [[Media Library Plugin]] demonstrating the send-to menu
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ml_local - Header files comprising the Local Media Database API
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ml_xmlex - Example [[Media Library Plugin]] demonstrating basic media libary UI concepts and the [[XML Parser object]]
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mlExplorer - Standalone executable demonstrating how to use the [[Nullsoft Database Engine|Nullsoft Database Engine (NDE)]] in your own application to read Winamp's media library contents.
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nde - [[Nullsoft Database Engine]] source code
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nsv
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nu
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playlist
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plLoadEx
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ReplayGainAnalysis
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Wasabi
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Winamp
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xml
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xspf

Revision as of 23:07, 26 February 2009

Agave - collection of Wasabi objects unique to Winamp 5

Agave\AlbumArt - Album Art API interface definition files
Agave\Component - W5S system componentinterface definition files
Agave\Config - Winamp 5 configuration. Not be confused with the Winamp3 Wasabi Config API
Agave\Language - Language API
Agave\Metadata - Agave Metadata API


burner

coverdirectory - Cover Directory sample plugin. Demonstrates the Album Art API, Service Factories, and how to build a [[System Component Interface|System Component (W5S)]

dsp_test - DSP Plugin example

enc_flac - Audio Encoder Plugin example using the Flake FLAC encoder. Although the project name is enc_flac, the plugin compiles as enc_flake.dll to allow it to co-exist with the libFLAC based encoder that ships with Winamp.

gen_classicart - Example General Purpose Plugin which demonstrates creating a Skinned window and the Album Art API

gen_ml - Collection of header files that comprise the Media Library API and the struct definition for creating a Media Library Plugin. Most of the content is contained in ml.h

gen_tray - Source code for the System Tray plugin which ships with Winamp.

in_chain - Example plugin showing how to use another input plugin within your own input plugin

in_raw - Example Input Plugin

in_tone - Example Input Plugin

irctell - Example W5S plugin demonstrating System Callbacks API and the old Winamp3 Media Core API (only available in modern skins)

maki - Tools and include files for compiling maki scripts for use in the Modern Skinning engine. More information is available in the Skin Developer portion of this wiki.

ml_http - Example Media Library Plugin demonstrating using embedded IE and the Javascript window.external interface.

ml_iso - Example Media Library Plugin demonstrating the send-to menu

ml_local - Header files comprising the Local Media Database API

ml_xmlex - Example Media Library Plugin demonstrating basic media libary UI concepts and the XML Parser object

mlExplorer - Standalone executable demonstrating how to use the Nullsoft Database Engine (NDE) in your own application to read Winamp's media library contents.

nde - Nullsoft Database Engine source code

nsv

nu

playlist

plLoadEx

ReplayGainAnalysis

Wasabi

Winamp

xml

xspf