Difference between revisions of "Pixel shader guide"
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(New page: '''Table of Contents''' == Pixel Shader Theory == * Pixel Shader Basics - textures, uv coordinates, color values * Advanced Pixel Shader Concepts - instructions, compiling, shader...) |
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== Pixel Shader Theory == | == Pixel Shader Theory == | ||
* [[Pixel Shader Basics]] - textures, uv coordinates, color values | * [[Pixel Shader Basics]] - textures, uv coordinates, color values | ||
− | * [[Advanced Pixel Shader Concepts]] - instructions, compiling, shader versions, flow control | + | * [[Advanced Pixel Shader Concepts]] - instructions, compiling, shader versions, flow control, intrinsic functions |
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== Shader Effects == | == Shader Effects == |
Revision as of 19:27, 9 January 2009
Table of Contents
Pixel Shader Theory
- Pixel Shader Basics - textures, uv coordinates, color values
- Advanced Pixel Shader Concepts - instructions, compiling, shader versions, flow control, intrinsic functions
Shader Effects
Preset Dissection
This section focuses on dissecting the shader code in a handful of presets to give a line-by-line description of what it does.