Difference between revisions of "Modern Skin: Winamp 2 to W3+"

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Transitioning from Winamp 2 and venturing into the new world of modern skinning with Winamp 3+!
 
Transitioning from Winamp 2 and venturing into the new world of modern skinning with Winamp 3+!
  
*Basically a quick start for Winamp 2 Pros
+
*Purpose of this tutorial
*Purpose
+
**Basically a quick start for Winamp 2 Pros.
**Explain how has the skinning process fundamentally changed from Winamp 2
+
**Explain how the skinning process fundamentally changed from Winamp 2.
**Difference in the engine and philosophy
+
**Difference in the engine and philosophy.
*Highlighting the key areas to consider and emphasizing the new dynamic nature of the player.
+
**Highlighting the key areas to consider and emphasizing the new dynamic nature of the player.
*Include/Link to: an overview of new components with the new Winamp3. Maybe doing a comprehensive list of all the Components (top to bottom) would be helpful.
+
*Wish list for this tutorial
*Maybe even a definition/glossary of all the components along with a detailed outline of the functionality of each component would also come in handy. Perhaps a FAQ. An example would be a definition of what the "Thinger" is and what it functionality is and maybe even to go so far as to what it's limitations are.
+
**Include/Link to: an overview of new components with the new Winamp 3. Doing a comprehensive list of all the Components (top to bottom) would be helpful.
 +
**A definition/glossary of all the components along with a detailed outline of the functionality of each component would also come in handy. Perhaps a FAQ. An example would be a definition of what the "Thinger" is and what its functionality is and maybe even to go so far as to what its limitations are.

Latest revision as of 01:41, 19 July 2009

Creating a Modern Skin --> Intro --> Winamp 2 to Winamp 3+ --> Simple Skin Tutorial --> XML Intro --> Simple Skin Tutorial (Continued) --> Container --> Group --> Relative Positioning --> Complex Skin --> Non-Rect Player --> Layer Composition --> Alpha Channels --> Animatedlayer --> Snap Points --> Drawers --> Skin Scripting --> Drawer Scripting --> Animating a Skin --> Maki Overview --> Glossary


Transitioning from Winamp 2 and venturing into the new world of modern skinning with Winamp 3+!

  • Purpose of this tutorial
    • Basically a quick start for Winamp 2 Pros.
    • Explain how the skinning process fundamentally changed from Winamp 2.
    • Difference in the engine and philosophy.
    • Highlighting the key areas to consider and emphasizing the new dynamic nature of the player.
  • Wish list for this tutorial
    • Include/Link to: an overview of new components with the new Winamp 3. Doing a comprehensive list of all the Components (top to bottom) would be helpful.
    • A definition/glossary of all the components along with a detailed outline of the functionality of each component would also come in handy. Perhaps a FAQ. An example would be a definition of what the "Thinger" is and what its functionality is and maybe even to go so far as to what its limitations are.